UNIVERSITY PARK, Pa. — The rabbit hole contains madness, according to author Lewis Carroll. Online, that madness manifests in the form of increasingly extreme content, often without users realizing it. A new study by Penn State researchers suggests that giving users control over the interface feature of autoplay can help them realize that they are going down a rabbit hole.
The work — which the researchers said has implications for responsibly designing online content viewing platforms and algorithms, as well as helping users better recognize extreme content — is available online and will be published in the October issue of the International Journal of Human-Computer Studies.
“Anyone who has used YouTube or similar websites will know that these platforms automatically play the next video, without waiting for us to initiate it,” said senior investigator S. Shyam Sundar, Evan Pugh University Professor and the James P. Jimirro Professor of Media Effects at the Penn State Bellisario College of Communications. “We often hear about people going down rabbit holes of extreme content online, because these platforms automatically transition from mainstream to extreme content, in order to maintain audience interest.”
For example, a search for jogging may recommend increasingly extreme content, moving from jogging to running, then marathons to ultramarathons of 50 to 100 miles. The same can be said for any topic, the researchers said, including those that already lend themselves to polarization, such as politics.
“People tend to blame the autoplay feature — when one video ends, another plays automatically — for the rabbit hole perception, but we’ve yet to unpack the psychological effect of autoplay in the context of online viewing,” said lead author Cheng "Chris" Chen, assistant professor of communication design at Elon University who earned her doctorate in mass communications from Penn State. “Prior studies have pointed out that being stuck in a rabbit hole is a complex experience, which could also be influenced by one’s prior media consumption experience.”
To understand how autoplay and prior media consumption may work together to influence a user’s perception of falling down the rabbit hole of extreme content, the researchers designed an experimental video platform dubbed VIDNATION. The platform had 12 versions, each with video combinations of consistently non-extreme content or increasingly extreme content under three different autoplay modes: the ability to toggle autoplay on or off, autoplay without the option to turn it off and manually clicking the next video to play.