You're in the mood for pasta, so on the way home from work you stop at the grocery store and pick up rotini, shaved Parmesan cheese, and the organic tomato sauce you favor. Into the store and back out, 15 minutes, tops. Simple, right?
For those of us who can see, it is. For those of us who are blind or have limited vision, a simple trip to the grocery store can be a major chore.
"You always have to find someone at the store to help you," says Michelle McManus, an IT consultant at Penn State and president of the Happy Valley chapter of the National Federation of the Blind. "Then you have to explain exactly what you want -- " and hope the person helping you is diligent about getting it right.
Now researchers at Penn State are leading an effort to help visually-impaired people shop independently. They're creating machines that can interpret a complex visual scene much as the human brain does. They're making machines that can truly see.
Ambitious vision
This work is part of "Visual Cortex on Silicon," a massive endeavor that spans fields of inquiry ranging from materials design to brain circuitry and includes nearly 50 researchers, from grad students to senior scientists, at Penn State and seven other institutions. Research is under way on many fronts at the same time, with new findings from each field shedding light on the problems in other fields. What neuroscientists learn about the architecture of the mammalian visual cortex helps computer scientists design circuits that reflect the way the brain works.
In 2013 the project won a five-year, $10 million "Expeditions in Computing" award from the National Science Foundation. It is led by Penn State computer scientist Vijay Narayanan, who speaks in rapid-fire bursts and thrives on complex collaborative projects.
"I learn every day from people who work in other fields," says Narayanan. "That's what keeps me running!"
The project's formal name refers to the goal of creating a digital, silicon-based electronic system that performs like the human visual cortex, the part of our brain that processes and interprets visual information.
The project also has an informal name, "Third Eye," inspired by the Hindu god Shiva, whose third eye fills the universe with kindness and spews fire to dispel evil. The name suits both the metaphoric and practical aims of the project: If successful, the project will provide its human operators with additional, often enhanced, visual information that will make their lives easier and safer.
Seeing, shopping, learning
Visual Cortex on Silicon addresses three "domains" or end uses, each of which will augment human vision in particular ways. Third Eye-AR (Augmented Reality) and Third Eye-DA (Driver Assistance) will aid in the recognition of objects and people in a variety of settings, including busy streets and urban battlegrounds. Most of the team's effort in its first year has gone into the third domain, Third Eye-VI, where the aim is to develop a system coupled to a wearable device that will help visually-impaired people do their grocery shopping.