UNIVERSITY PARK, Pa. — The COVID-19 pandemic posed many challenges to educators around the world as they worked to create an online learning environment in which their students could thrive. Travis Flohr, assistant professor of landscape architecture in the Stuckeman School, took this challenge in stride and led a virtual reality (VR) studio for undergraduate and graduate students during the fall 2020 semester that allowed students to have more learning opportunities — and more connectivity with each other — in a virtual setting.
According to Flohr, online learning via Zoom created several obstacles that made it difficult for students to excel in a studio setting. In addition to “Zoom fatigue,” barriers to engagement, collaboration and peer communication resulted from virtual learning. These challenges sparked the need for a change in online learning environments.
“Zoom was okay, it filled an emergency need and a gap, but by itself, it didn’t really allow for us to engage with students the way we typically do in a studio environment, which is very much a hands-on process,” Flohr said. “We do a lot of small groups and one-on-one instruction. Zoom does allow for breakout rooms, but it’s just not the same (as physically being in the studio).”
In response to the challenges created by the pandemic, Flohr’s colleague and Emeritus Associate Professor of Landscape Architecture Tim Johnson created a VR environment for Flohr and fellow colleague Ken Tamminga, distinguished professor of landscape architecture, to use. The VR studio was used for the “Design Implementation Planting III” course taught by Flohr and Tamminga that educates both undergraduate and graduate students on planting methods and construction documents.
The VR studio is modeled after the studio setting in the Stuckeman Family Building, thus allowing students to easily navigate through the online space. The model includes sounds, people and plants to add realistic elements to the virtual space. The studio was made up of several panoramas where students could examine rooms in the studio from a 360-degree view.